Below, you can sample several of the projects I worked on as a grad student, including two projects that were accepted into the Computer-Human Interaction conference Student Design competition.
My team was accepted as a semi-finalist for the 2007 CHI student design competition based on Carloop, a carpooling application built through user-centered design.
My team carried out a full evaluation of the ProfCast software application conducting a heuristic evaluation, usability tests, and more.
My team conducted a study on multiplayer gaming with the Nintendo DS how how enjoyment is affected by three different variables.
I evaluated the library’s new delivery services and MGet It webpages through formal and informal usability testing and heuristic evaluations.